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LOST Junior
Wan Chai
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Overview
LOST, established in 2013 and headquartered in Hong Kong, over 1000 different themed rooms designed based on historical stories and myths with high-tech gadgets, and global operations in Australia, Philippines, and Taiwan. LOST designed and created a series of reality escape games, where players are locked and are required to use elements inside the room and clues to solve puzzles in order to escape within a time limit. This journey triggers players to excel their “investigation”, “intelligence”, “integration”, “imagination” skills. The escape game experience emphasises the importance of teamwork, offering customised team-building services for events of various sizes to meet the requirements of clients, and building your own escape rooms anywhere.
In 2019, LOST has created a sub-brand namely LOST Junior, integrated education, based on STEAM, integrating elements of science, technology, engineering, art and mathematics to create a new series of reality escape themes suitable for players aged 6-14. Throughout the game experience, players enhance their observation, curiosity, concentration, logical thinking, multi-directional thinking, problem solving, communication and interpersonal skills.
In 2021 LOST created a virtual escape game experience, so that room escape is no longer limited by geography, and you can meet friends anytime and anywhere for online duels! Through our online platform you can zoom in and out from the 360 camera to observe the surrounding environment, so as to find clues, solve puzzles with teammates, and the host will also create an atmosphere, interact with you to increase the atmosphere of joy!
In 2022, LOST officially announced the deployment in metaverse, creating an OMO (online merge offline) escape game experience, gamers will experience play-to-earn and play-to-learn models throughout the games, NFTs and token will be rewarded. In the future, LOST aims at building a metaverse namely LOST Island, and LOST Coding Academy will be deployed so everyone can create and design their own escape games, also enjoy the rewarding system via blockchain technology, a disruptive create-to-earn model, so that an ultimate GameFi & SocialFi ecosystem is born.
In 2019, LOST has created a sub-brand namely LOST Junior, integrated education, based on STEAM, integrating elements of science, technology, engineering, art and mathematics to create a new series of reality escape themes suitable for players aged 6-14. Throughout the game experience, players enhance their observation, curiosity, concentration, logical thinking, multi-directional thinking, problem solving, communication and interpersonal skills.
In 2021 LOST created a virtual escape game experience, so that room escape is no longer limited by geography, and you can meet friends anytime and anywhere for online duels! Through our online platform you can zoom in and out from the 360 camera to observe the surrounding environment, so as to find clues, solve puzzles with teammates, and the host will also create an atmosphere, interact with you to increase the atmosphere of joy!
In 2022, LOST officially announced the deployment in metaverse, creating an OMO (online merge offline) escape game experience, gamers will experience play-to-earn and play-to-learn models throughout the games, NFTs and token will be rewarded. In the future, LOST aims at building a metaverse namely LOST Island, and LOST Coding Academy will be deployed so everyone can create and design their own escape games, also enjoy the rewarding system via blockchain technology, a disruptive create-to-earn model, so that an ultimate GameFi & SocialFi ecosystem is born.
Recreation Services:
Parties
Children's Playroom
Details
Recreation Services:
Parties
Children's Playroom
Membership Required:
No
Member Required to be President:
No
Guest Parking:
No
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